*stop
* vim: set filetype=caos: 
*****************this file is for injecting caos fragments without************* 
****************** having to type everything on the command line **************

*outv pray make 1 "potions.pray" 0 "potions.agent" va00
*outs va00

*targ norn outv loci 1 1 2 1
*targ norn sezz "amy happy"

*targ norn outv chem 3 outv chem 4 outv chem 9
*chem 1 0.2
*targ hots aero 2

*enum 2 25 55100 doif name 0 = 100 kill targ endi next
*dbg: poll
*ject "kit_hatchery.cos" 2
*ject "gui_hud.cos" 2
*ject "gui_scripts.cos" 2
ject "sys_keyboard_handler.cos" 2
*reaf

*outv totl 1 3 55102
*rtar 1 3 55102
*doif targ = null
*outs "x"
*endi

***rtar 1 1 226 tick 0  will stop the autorecovery.
*1 2 4 is ds agent help
*1 2 24 is life evnt maker
*rooms- 0=air 4=concrete 9=water

**camera- use this in another agent
**pat: cmra 5 "cam" 0 0 27 3 56 29 56 29

*kill bubbles
*enum 2 21 54004
*	setv va11 rand 10 -10
*	setv va12 rand 10 -10
*	mulv va11 10
*	mulv va12 10
*	addv va11 10
*	addv va12 10
*	velo va11 va12
*next

*enum 4 0 0 
*	vocb 
*next

*enum 1 1 121 kill targ next

*  ject "!Edynn game vars.cos" 4
*  ject "clock.cos" 2
*  ject "telelift.cos" 7
*  ject "doorsandlifts.cos" 7
*  ject "!gui.cos" 7
*  ject "toys.cos" 2
*  ject "ownerkit.cos" 2
*  ject "kit_graveyard.cos" 2

*targ hots tick 4


*mmsc 100 4600 "desert.mng\\forest"


*sets game "edynn_skin_1_nview" "nview"
*sets game "edynn_gui_skin_nview" "nview"

*reaf
*dmap 0
*kill hots
*targ hots flto fltx 0

*scrp 1 1 1 1
*endm


*targ pntr
*anim [1 2 3 1 2 3]


